![]() (Again, not trying to criticize Dan) For example, I did some research into self-harm while writing Yuri's scene and it is most often associated with depression, and yes, Yuri has a lot of factors in her life that could contribute to a desire to self-harm, including the bullying and the implied self-loathing. I think the realism of Sayori's scenes is the biggest reason that DDLC affects so many people so deeply.īut at the same time, there were definitely parts of the game that felt like they were there to be shocking. Sayori's depression in DDLC is absolutely a realistic portrayal of depression, enough that that was my starting point when I made this mod because that was the moment in the game that kind of broke me. ![]() Sorry for giving the wrong impression I didn't mean any disrespect to Team Salvato or to imply any poor writing on Dan's part. That just removes a lot of the nuance and effort from the original. I get the impression that you think they were thrown in there with the barest minimum of effort for shock when they actually function as though they would in real life (albeit exhaggerated from Yuri), which contributes to the feeling of horror and sadness. And my relationship with my mother is at least partially abusive so I understand Natsuki's need to escape and her defensiveness about her hobby. I also went through bullying a lot as a kid, which led me down this route and led me to my depression so I actually understood Yuri, which made her descent all the more disturbing. The lack of will to do anything, the want to help others out of a feeling of self worthlessness and a constant urge to just end it all. I wouldn't have been nearly as unsettled by the game if Sayori didn't remind me so much of myself and the depression I have. I feel as though I have to criticize you for that. "-it mostly uses these themes for shock value in the horror sections."
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